| HP | ![]() |
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MP | ![]() |
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| Strengh | ![]() |
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Magic | ![]() |
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| Defense | ![]() |
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Magic Def. | ![]() |
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| Agility | ![]() |
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Accuracy | ![]() |
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| Evasion | ![]() |
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Luck | ![]() |
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Location: Auto-equipped
AP to learn all abilties: 1060
A thief has a special talent for stealing items and gil as well as Mp or HP for herself, and she has impressive agility stats which allow her to take decisive action during battle before her opponents can react. Her Boosted Evasion and Luck stats lower the accuracy of her opponents'attacks, however her reduced Defence stats make a Thief vulnerable to thier physical attacks when they do hit.
The Thief should steal items and gil frequently to boost your party's inventory and coffers. Inflict status changes on opponents using Borrowed time and Soul Swipe and use the Thief's speed to your advantage. However bear in mind her low defence stats during lenghy battles and counteract such vulnerabilties by equipping her with suitable protective accesories accessories or with an appropriate Garment Grid.
AP Tips: You can quickly gain bonus AP by making frequent use of Steal and Pilfer Gil, however this will only work so long as your opponent still has something to steal. Repeatedly use Pilfer MP against elemntal opponents.
| Name | Description | MP | AP | Requirements |
| Attack | Phyiscal Attack. | - | - | - | Steal | Steal item from one opponent. | - | - | - | Pilfer Gil | Steal Gil from one opponent. | 2 | 30 | - | Borrowed Time | Inflict Stop on one opponent. | 16 | 100 | - | Pilfer HP | Steal HP from one opponent | 10 | 60 | Pilfer Gil | Pilfer MP | Steal MP from one opponent | - | 60 | Pilfer HP | Sticky Fingers | Always steals item. (Unless 'nothing to steal) | 20 | 120 | Pilfer Gil | Master Thief | Attempt to steal rare item from one opponent. | 20 | 140 | Sticky Fingers | Soul Swipe | Inflict Beserk on one opponent | 12 | 160 | Pilfer Gil | Steal Will | Causes one opponent to Flee. (Earns no EXP, AP, gil or items) | 18 | 140- | Soul Swipe | Flee | Party escapes from battle. (Not always possible, earns no EXP, AP, gil or items) | - | 10 | - | Item Hunter | Increases likehood of gaining items after battle. | - | 60 | Flee | First Strike | Thief begins battle with full ATB gauge. | - | 40 | - | Initiative | Increases likehoood of pre-emptive strike during radom encounters. | - | 60 | First STrike | Slow Proof | Guards against Slow. | - | 20 | Item Hunter | Stop Proof | Guards against Stop. | - | 40 | Slow Proof |
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