By equipping certain weapons, armor, or accessories, each character can gain special Elemental Abilities useful for both offense and defense. When the character obtains these Elements, the name of each Element is shown in white. The nine Elements are Fire, Ice, Lightning, Earth, Poison, Gravity, Water, Wind, and Holy.
When you attack enemies who have certain Elements as their weak points, you can give them twice as much damage. On the other hand, if the enemy is resistant to those Elements, you can give them only half as much damage, or in the worst case, the damage may become void or absorbed.
| Attack | Effect of Element |
| Fire | Effects of fire. Effective against beasts and ice enemies. |
| Ice | Effects of ice. Effective against enemies weak against cold, or fire enemies. |
| Lightning | Effects of lightning. Effective against mechanical enemies. |
| Earth | Attacks utilizing the power of the earth. Not effective against flying enemies. |
| Poison | Poisons opponents. Not effective against poisonous enemies. |
| Gravity | Attacks utilizing power of gravity. |
| Water | Calls on the power of water. Effective against fire enemies. |
| Wind | Calls on the power of wind. Effective against flying enemies. |
| Holy | Calls on the power of the planet. Effective against the creatures of darkness. |