
Kingdom Hearts: Chain of Memories is the Game Boy Advance sequel to the original Kingdom Hearts on PlayStation 2, the game is also the bridge between 2002’s Kingdom Hearts and 2006’s Kingdom Hearts II. Over the years the Game Boy Advance has seen a lot of love from the RPG genre, with remakes of all the classic Nintendo Final Fantasy titles as well as other huge RPG franchises such as The Legend of Zelda and the Tales series – however none of these RPG’s quite match the quality of Square Enix’s Kingdom Hearts: Chain of Memories.
Kingdom Hearts: Chain of Memories begins with Sora walking along a long path of plains and fields, until he eventually reaches a crossroads – a mysterious man walks towards Sora and says “The thing you seek for lies beyond… But first, you must sacrifice something you hold dearly…” With this said, the man disappears and Sora is given no option but to walk ahead. Eventually Sora and his friends reach Castle Oblivion, and it’s inside this castle that Kingdom Hearts: Chain of Memories storyline takes place.
Kingdom Hearts: Chain of Memories is essentially Sora reliving his memories and because of this the game doesn’t feature many new maps, other than Castle Oblivion. Each floor of Castle Oblivion represents a different world from Sora’s past, of course there is a little storyline progression between each floor otherwise this game would just be a remake of the original. Kingdom Hearts: Chain of Memories’ storyline is actually a really strong story, despite the fact that the majority of the game is actually taking place in the past.
Kingdom Hearts: Chain of Memories has two graphical styles – one takes place outside of battles and the other in battles. During battles the game takes place on a 2D field, whilst outside of battles the game takes place on a 3D isometric field. The graphics are top of the notch when it comes to Game Boy Advance games, with far more realistic character models opposed to those shown in Square Enix’s other Game Boy Advance outings.
Kingdom Hearts: Chain of Memories has adopted a new battle system that involves card based game play, although it stills keeps many of the original’s elements such as the freedom to move Sora in any direction. Whenever you’re not in a battle you can arrange a deck of cards that Sora will use in battle, the cards available include cards such as a Keyblade that will do a standard attack and a Fire spell that will of course, fire a Fire ball across the screen. The battle system isn’t bad, although it does get a little repetitive and extremely frustrating as many people have found on certain boss battles.
In my opinion, Kingdom Hearts: Chain of Memories is slightly better than the original PlayStation 2 outing – only just though. The game has both a great storyline and some awesome graphics, it’s a shame that the repetitiveness of the battle system let’s this game down a little.
Rating: 9/10